Cerebria: The Inside World

These monsters each represent different emotions that will be featured in Mindclash Game’s upcoming board game, Cerebria: The Inside World. I was contacted to design 64 different creatures in total, each with a different theme, different strength of feeling, as well as both the “positive” and “negative” versions of each.
These characters are only rendered in tight pencil and are to be finished by one of Mindclash’s artists, Villo Farkas, so as to keep the aesthetic of the entire game cohesive.
Being a part of this game has been an incredibly rewarding experience–I can’t wait to play it myself!
Look for the game’s Kickstarter this coming September!